Developer Milestone and Mattel livestreamed a showcase for the game earlier today, giving Hot Wheels and racing fans a peek into the upcoming racer. Evidently, there isn’t a cap on how quickly your rival is supposed to catch up to you.Hot Wheels Unleashed has, well, unleashed its first gameplay trailer for eager fans to see. I thought it was hilarious when I found an exploitable shortcut on one track, which caused such an advantage that the other drivers had to catch up at ludicrous speed. It also makes the first two laps feel cheap. While I generally found it to not be terribly disruptive, the fact that a single mistake late in a track after a perfect performance can lose you the race is always annoying. There’s also rubber-band AI, and while I could write an essay on how much I hate this method of adaptive difficulty, this isn’t the place. It can take a few attempts to clear a mission, as mistakes happen. There are bumps that, if you hit them too fast, will send you off course, or curves that if you take too loosely will knock you over. It starts becoming a game of precision driving and track memorization. Tracks start getting pretty complicated in the later game, and while you can change the AI difficulty, that’s not going to help you on the time trials. I’m pretty sure the Hot Wheels target market is split between kids and adult collectors these days, anyway. Don’t think the game is going to be easy because it’s based on a line of toys.
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